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经典的远程传送图像的例子有问题!!!!高手过来看看-张无忌

记账软件版1楼: 这个例子曾经作为流操作的经典例子,但是服务器端的发送事件犯了一个重大错误,因为在服务器端在发送完图像后,没有释放流内存,导致内存泄漏,但是不管是在在发送完后还是在窗口关闭后,执行mystream.free,都会导致Invalid pointer operation。。。只是怎么回事???

2楼: 代码?医院药品进销存系统

3楼: unit Unit1{客户端};
interface
uses
Windows,Messages,SysUtils,Classes,Graphics,Controls,Forms,Dialogs,
StdCtrls,ScktComp,ExtCtrls,Jpeg, ComCtrls;
type
TForm1 = class(TForm)
ClientSocket1: TClientSocket;
Edit1: TEdit;
Button1: TButton;
Button2: TButton;
Label1: TLabel;
Panel1: TPanel;
Image1: TImage;
procedure Button1Click(Sender: TObject);
procedure ClientSocket1Connect(Sender: TObject;
Socket: TCustomWinSocket);
procedure Button2Click(Sender: TObject);
procedure ClientSocket1Error(Sender: TObject; Socket: TCustomWinSocket;
ErrorEvent: TErrorEvent; var ErrorCode: Integer);
procedure ClientSocket1Read(Sender: TObject; Socket: TCustomWinSocket);
procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
procedure ClientSocket1Disconnect(Sender: TObject;
Socket: TCustomWinSocket);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
MySize: Longint;
MyStream: TMemorystream;{内存流对象}
implementation
{$R *.DFM}
procedure TForm1.FormCreate(Sender: TObject);
begin
{-------- 下面为设置窗口控件的外观属性 ------------- }
{注意:把Button1、Button2和Edit1放在Panel1上面}
Edit1.Text := ''127.0.0.1'';
Button1.Caption := ''连接主机'';
Button2.Caption := ''抓屏幕'';
Button2.Enabled := false;

Image1.Align := alClient;
Image1.Stretch := True;

{----------------------------------------------- }
MyStream := TMemorystream.Create; {建立内存流对象}
MySize := 0; {初始化}
end;
procedure TForm1.Button1Click(Sender: TObject);


begin
if not ClientSocket1.Active then
begin
ClientSocket1.Address := Edit1.Text; {远程IP地址}
ClientSocket1.Port := 61666; {Socket端口}
ClientSocket1.Open; {建立连接}
end;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
Clientsocket1.Socket.SendText(''cap''); {发送指令通知服务端抓取屏幕图象}
Button2.Enabled := False;
end;
procedure TForm1.ClientSocket1Connect(Sender: TObject;
Socket: TCustomWinSocket);
begin

Button2.Enabled := True;
end;
procedure TForm1.ClientSocket1Error(Sender: TObject;
Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
var ErrorCode: Integer);
begin
Errorcode := 0; {不弹出出错窗口}

end;
procedure TForm1.ClientSocket1Disconnect(Sender: TObject;
Socket: TCustomWinSocket);
begin

Button2.Enabled := False;
end;
procedure TForm1.ClientSocket1Read(Sender: TObject;
Socket: TCustomWinSocket);
var
MyBuffer: array[0..10000] of byte; {设置接收缓冲区}
MyReceviceLength: integer;


S: string;
MyBmp: TBitmap;
MyJpg: TJpegimage;
begin

if MySize = 0 then {MySize为服务端发送的字节数,如果为0表示为尚未开始图象接收}
begin
S := Socket.ReceiveText;
MySize := Strtoint(S); {设置需接收的字节数}
Clientsocket1.Socket.SendText(''ready''); {发指令通知服务端开始发送图象}
end
else
begin {以下为图象数据接收部分}
MyReceviceLength := socket.ReceiveLength; {读出包长度}

Socket.ReceiveBuf(MyBuffer, MyReceviceLength); {接收数据包并读入缓冲区内}
MyStream.Write(MyBuffer, MyReceviceLength); {将数据写入流中}
if MyStream.Size >= MySize then {如果流长度大于需接收的字节数,则接收完毕}
begin
MyStream.Position := 0;
MyBmp := tbitmap.Create;
MyJpg := tjpegimage.Create;
try
MyJpg.LoadFromStream(MyStream); {将流中的数据读至JPG图像对象中}
MyBmp.Assign(MyJpg); {将JPG转为BMP}

Image1.Picture.Bitmap.Assign(MyBmp); {分配给image1元件 }
finally {以下为清除工作 }
MyBmp.free;
MyJpg.free;
Button2.Enabled := true;
{ Socket.SendText(''cap'');添加此句即可连续抓屏 }

MyStream.Clear;
MySize := 0;
end;
end;
end;
end;
procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
MyStream.Free; {释放内存流对象}
if ClientSocket1.Active then ClientSocket1.Close; {关闭Socket连接}
end;
end.
unit Unit1;{服务端程序}
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, JPEG,
ExtCtrls, ScktComp;
type
TForm1 = class(TForm)
ServerSocket1: TServerSocket;
procedure ServerSocket1ClientRead(Sender: TObject;Socket: TCustomWinSocket);
procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
private
procedure Cjt_GetScreen(var Mybmp: TBitmap; DrawCur: Boolean);
{自定义抓屏函数,DrawCur表示抓鼠标图像与否}
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
MyStream: TMemorystream;{内存流对象}
implementation
{$R *.DFM}
procedure TForm1.Cjt_GetScreen(var Mybmp: TBitmap; DrawCur: Boolean);

var
Cursorx, Cursory: integer;
dc: hdc;
Mycan: Tcanvas;
R: TRect;
DrawPos: TPoint;
MyCursor: TIcon;
hld: hwnd;
Threadld: dword;
mp: tpoint;
pIconInfo: TIconInfo;
begin
Mybmp := Tbitmap.Create; {建立BMPMAP }
Mycan := TCanvas.Create; {屏幕截取}
dc := GetWindowDC(0);
try
Mycan.Handle := dc;
R := Rect(0, 0, screen.Width, screen.Height);
Mybmp.Width := R.Right;
Mybmp.Height := R.Bottom;
Mybmp.Canvas.CopyRect(R, Mycan, R);
finally
releaseDC(0, DC);
end;
Mycan.Handle := 0;
Mycan.Free;
if DrawCur then {画上鼠标图象}
begin
GetCursorPos(DrawPos);
MyCursor := TIcon.Create;
getcursorpos(mp);
hld := WindowFromPoint(mp);
Threadld := GetWindowThreadProcessId(hld, nil);
AttachThreadInput(GetCurrentThreadId, Threadld, True);
MyCursor.Handle := Getcursor();
AttachThreadInput(GetCurrentThreadId, threadld, False);
GetIconInfo(Mycursor.Handle, pIconInfo);
cursorx := DrawPos.x - round(pIconInfo.xHotspot);
cursory := DrawPos.y - round(pIconInfo.yHotspot);


Mybmp.Canvas.Draw(cursorx, cursory, MyCursor); {画上鼠标}
Mycursor.ReleaseHandle; {释放数组内存}
MyCursor.Free; {释放鼠标指针}
end;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
ServerSocket1.Port := 61666; {端口}
ServerSocket1.Open; {Socket开始侦听}
end;
procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
mystream.Free;
if ServerSocket1.Active then ServerSocket1.Close; {关闭Socket}
end;
procedure TForm1.ServerSocket1ClientRead(Sender: TObject;
Socket: TCustomWinSocket);
var
S, S1: string;
MyBmp: TBitmap;
Myjpg: TJpegimage;
begin
S := Socket.ReceiveText;
if S = ''cap'' then {客户端发出抓屏幕指令}
begin
try
MyStream := TMemorystream.Create;{建立内存流}
MyBmp := TBitmap.Create;
Myjpg := TJpegimage.Create;
Cjt_GetScreen(MyBmp, True); {True表示抓鼠标图像}
Myjpg.Assign(MyBmp); {将BMP图象转成JPG格式,便于在互联网上传输}
Myjpg.CompressionQuality := 90;
{JPG文件压缩百分比设置,数字越大图像月清晰,但数据也越大}
Myjpg.SaveToStream(MyStream); {将JPG图象写入流中}
Myjpg.free;
MyStream.Position := 0;{注意:必须添加此句}
s1 := inttostr(MyStream.size);{流的大小}
Socket.sendtext(s1); {发送流大小}
finally
MyBmp.free;
end;
end;
if s = ''ready'' then {客户端已准备好接收图象}
begin
MyStream.Position := 0;
Socket.SendStream(MyStream); {将流发送出去}
MyStream.free;//就是这里出错。。如果不在这里释放,在formclose事件释放也会提示invalid pointer operation
end;
end;
end.

4楼: 这里没有判断, 加 if MyStream<>nil then
MyStream := TMemorystream.Create;{建立内存流}
-----
在onclose 里面 Free, 判断 if MyStream<>nil then FreeAndNil(myStream);

5楼: MyStream 应该设置为全局变量,否则每次读到数据就会创建....

然后可以在close事件中free

6楼: to xuxiaohan:我试了还是不行,我觉得你的意思是if MyStream=nil then FreeAndNil(myStream); 吧,<>和=我都试了还是不行?

to jianwen:在这个实例程序中,mystream就是全局变量啊?

记账软件版7楼: Socket.SendStream(MyStream); 发送完了以后,会自动释放MyStream的,这个你不用担心的,我记得是帮助文件里有这个的说明啊

8楼: 呵呵,按楼上的说法,把那句去掉就行了!